Move Render traits to Traits.Render namespace
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@@ -13,7 +13,7 @@ using System.Drawing;
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using System.Linq;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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namespace OpenRA.Mods.Common.Traits.Render
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{
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[Desc("Display the time remaining until the super weapon attached to the actor is ready to the player and his allies.")]
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class SupportPowerChargeBarInfo : ITraitInfo
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