Move Render traits to Traits.Render namespace
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@@ -14,7 +14,7 @@ using OpenRA.Effects;
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using OpenRA.Mods.Common.Effects;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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namespace OpenRA.Mods.Common.Traits.Render
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{
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[Desc("Display explosions over the building footprint when it is destroyed.")]
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class WithBuildingExplosionInfo : ITraitInfo, Requires<BuildingInfo>
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