Move Render traits to Traits.Render namespace

This commit is contained in:
reaperrr
2016-04-15 20:43:04 +02:00
parent f07a5d6f69
commit fd5a597966
101 changed files with 116 additions and 72 deletions

View File

@@ -14,7 +14,7 @@ using System.Linq;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
namespace OpenRA.Mods.Common.Traits.Render
{
[Desc("Renders an animation when the Production trait of the actor is activated.",
"Works both with per player ClassicProductionQueue and per building ProductionQueue, but needs any of these.")]