Move Render traits to Traits.Render namespace
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@@ -15,7 +15,7 @@ using OpenRA.Graphics;
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using OpenRA.Mods.Common.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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namespace OpenRA.Mods.Common.Traits.Render
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{
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[Desc("Renders barrels for units with the Turreted trait.")]
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public class WithSpriteBarrelInfo : UpgradableTraitInfo, IRenderActorPreviewSpritesInfo, Requires<TurretedInfo>,
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