Move Render traits to Traits.Render namespace

This commit is contained in:
reaperrr
2016-04-15 20:43:04 +02:00
parent f07a5d6f69
commit fd5a597966
101 changed files with 116 additions and 72 deletions

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@@ -14,6 +14,7 @@ using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Traits.Render;
using OpenRA.Mods.D2k.Activities;
using OpenRA.Traits;

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@@ -11,9 +11,10 @@
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Traits.Render;
using OpenRA.Traits;
namespace OpenRA.Mods.D2k.Traits
namespace OpenRA.Mods.D2k.Traits.Render
{
[Desc("Rendered together with an attack.")]
public class WithAttackOverlayInfo : ITraitInfo, Requires<RenderSpritesInfo>

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@@ -11,9 +11,10 @@
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Traits.Render;
using OpenRA.Traits;
namespace OpenRA.Mods.D2k.Traits
namespace OpenRA.Mods.D2k.Traits.Render
{
[Desc("Rendered together with the \"make\" animation.")]
public class WithCrumbleOverlayInfo : ITraitInfo, Requires<RenderSpritesInfo>

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@@ -10,9 +10,10 @@
#endregion
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Traits.Render;
using OpenRA.Traits;
namespace OpenRA.Mods.D2k.Traits
namespace OpenRA.Mods.D2k.Traits.Render
{
[Desc("Displays a sprite when the carryable actor is waiting for pickup.")]
public class WithDecorationCarryableInfo : WithDecorationInfo, Requires<CarryableInfo>

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@@ -12,9 +12,10 @@
using OpenRA.Effects;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Traits.Render;
using OpenRA.Traits;
namespace OpenRA.Mods.D2k.Traits
namespace OpenRA.Mods.D2k.Traits.Render
{
[Desc("Rendered when ProductionAirdrop is in progress.")]
public class WithDeliveryOverlayInfo : ITraitInfo, Requires<RenderSpritesInfo>, Requires<BodyOrientationInfo>

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@@ -16,6 +16,7 @@ using OpenRA.GameRules;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Traits.Render;
using OpenRA.Primitives;
using OpenRA.Traits;