Support rendering at non-integer display scales:
* 2x and 3x DPI artwork can be specified using Image2x and Image3x in chrome.yaml. * Images are rendered using bilinear interpolation. * For non-integer screen scales, prefer downscaling the next biggest resolution image over upscaling.
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@@ -110,6 +110,8 @@ namespace OpenRA
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{
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Game.RunAfterTick(() =>
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{
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ChromeProvider.SetDPIScale(after);
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foreach (var f in Fonts)
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f.Value.SetScale(after);
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});
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