Smoke effect for the chinook husk

This commit is contained in:
Scott_NZ
2012-09-15 16:22:12 +12:00
parent 0e801f9d3a
commit fd96d08ce8

View File

@@ -141,6 +141,10 @@ namespace OpenRA.Mods.RA.Missions
{
DisplayObjective();
}
if (world.FrameNumber % 50 == 1)
{
world.Add(new Smoke(world, chinookHusk.CenterLocation, "smoke_m"));
}
if (world.FrameNumber == 1)
{
InitializeSovietFactories();