Remove hardcoded references to FacingInit and TurretFacingInit.

This commit is contained in:
Paul Chote
2017-06-28 18:27:40 +01:00
committed by RoosterDragon
parent 2a2bd676a3
commit fdafbd9f15
5 changed files with 36 additions and 6 deletions

View File

@@ -18,10 +18,18 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Spawns remains of a husk actor with the correct facing.")]
public class HuskInfo : ITraitInfo, IOccupySpaceInfo, IFacingInfo
public class HuskInfo : ITraitInfo, IOccupySpaceInfo, IFacingInfo, IActorPreviewInitInfo
{
public readonly HashSet<string> AllowedTerrain = new HashSet<string>();
[Desc("Facing to use for actor previews (map editor, color picker, etc)")]
public readonly int PreviewFacing = 92;
IEnumerable<object> IActorPreviewInitInfo.ActorPreviewInits(ActorInfo ai, ActorPreviewType type)
{
yield return new FacingInit(PreviewFacing);
}
public object Create(ActorInitializer init) { return new Husk(init, this); }
public int GetInitialFacing() { return 128; }