Remove FootprintUtils
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@@ -76,7 +76,7 @@ namespace OpenRA.Mods.Common.Traits
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class Bridge : IRender, INotifyDamageStateChanged
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{
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readonly BuildingInfo building;
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readonly BuildingInfo buildingInfo;
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readonly Bridge[] neighbours = new Bridge[2];
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readonly LegacyBridgeHut[] huts = new LegacyBridgeHut[2]; // Huts before this / first & after this / last
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readonly Health health;
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@@ -99,7 +99,7 @@ namespace OpenRA.Mods.Common.Traits
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this.info = info;
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type = self.Info.Name;
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isDangling = new Lazy<bool>(() => huts[0] == huts[1] && (neighbours[0] == null || neighbours[1] == null));
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building = self.Info.TraitInfo<BuildingInfo>();
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buildingInfo = self.Info.TraitInfo<BuildingInfo>();
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}
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public Bridge Neighbour(int direction) { return neighbours[direction]; }
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@@ -181,7 +181,7 @@ namespace OpenRA.Mods.Common.Traits
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IRenderable[] TemplateRenderables(WorldRenderer wr, PaletteReference palette, ushort template)
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{
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var offset = FootprintUtils.CenterOffset(self.World, building).Y + 1024;
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var offset = buildingInfo.CenterOffset(self.World).Y + 1024;
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return footprint.Select(c => (IRenderable)(new SpriteRenderable(
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wr.Theater.TileSprite(new TerrainTile(template, c.Value)),
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@@ -1,52 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace OpenRA.Mods.Common.Traits
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{
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public static class FootprintUtils
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{
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public static IEnumerable<CPos> Tiles(Actor a)
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{
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var info = a.Info.TraitInfo<BuildingInfo>();
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return info.Tiles(a.Location);
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}
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public static IEnumerable<CPos> FrozenUnderFogTiles(Actor a)
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{
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var info = a.Info.TraitInfo<BuildingInfo>();
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return info.FrozenUnderFogTiles(a);
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}
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public static IEnumerable<CPos> UnpathableTiles(string name, BuildingInfo buildingInfo, CPos position)
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{
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return buildingInfo.UnpathableTiles(position);
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}
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public static IEnumerable<CPos> PathableTiles(string name, BuildingInfo buildingInfo, CPos position)
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{
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return buildingInfo.PathableTiles(position);
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}
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public static CVec AdjustForBuildingSize(BuildingInfo buildingInfo)
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{
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return buildingInfo.AdjustForBuildingSize();
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}
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public static WVec CenterOffset(World w, BuildingInfo buildingInfo)
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{
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return buildingInfo.CenterOffset(w);
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}
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}
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}
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@@ -117,7 +117,7 @@ namespace OpenRA.Mods.Common.Traits
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public override void AddedToWorld(Actor self)
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{
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base.AddedToWorld(self);
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blockedPositions = FootprintUtils.Tiles(self);
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blockedPositions = Info.Tiles(self.Location);
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}
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bool IsBlocked()
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@@ -51,7 +51,7 @@ namespace OpenRA.Mods.Common.Traits
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bridgeLayer = self.World.WorldActor.Trait<BridgeLayer>();
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var buildingInfo = self.Info.TraitInfo<BuildingInfo>();
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cells = FootprintUtils.PathableTiles(self.Info.Name, buildingInfo, self.Location);
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cells = buildingInfo.PathableTiles(self.Location);
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}
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void UpdateTerrain(Actor self, byte terrainIndex)
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