Remove FootprintUtils

This commit is contained in:
reaperrr
2017-07-01 17:44:24 +02:00
committed by abcdefg30
parent 46dc827d46
commit fdb3866238
18 changed files with 35 additions and 83 deletions

View File

@@ -51,7 +51,7 @@ namespace OpenRA.Mods.Common.Traits
bridgeLayer = self.World.WorldActor.Trait<BridgeLayer>();
var buildingInfo = self.Info.TraitInfo<BuildingInfo>();
cells = FootprintUtils.PathableTiles(self.Info.Name, buildingInfo, self.Location);
cells = buildingInfo.PathableTiles(self.Location);
}
void UpdateTerrain(Actor self, byte terrainIndex)