Remove FootprintUtils

This commit is contained in:
reaperrr
2017-07-01 17:44:24 +02:00
committed by abcdefg30
parent 46dc827d46
commit fdb3866238
18 changed files with 35 additions and 83 deletions

View File

@@ -93,7 +93,7 @@ namespace OpenRA.Mods.Common.Traits
if (Info.Type == ExplosionType.Footprint && buildingInfo != null)
{
var cells = FootprintUtils.UnpathableTiles(self.Info.Name, buildingInfo, self.Location);
var cells = buildingInfo.UnpathableTiles(self.Location);
foreach (var c in cells)
weapon.Impact(Target.FromPos(self.World.Map.CenterOfCell(c)), e.Attacker, Enumerable.Empty<int>());