Remove FootprintUtils
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@@ -93,7 +93,7 @@ namespace OpenRA.Mods.Common.Traits
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if (Info.Type == ExplosionType.Footprint && buildingInfo != null)
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{
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var cells = FootprintUtils.UnpathableTiles(self.Info.Name, buildingInfo, self.Location);
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var cells = buildingInfo.UnpathableTiles(self.Location);
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foreach (var c in cells)
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weapon.Impact(Target.FromPos(self.World.Map.CenterOfCell(c)), e.Attacker, Enumerable.Empty<int>());
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