Save map generation args in replays/saves instead of full map.
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committed by
Gustas Kažukauskas
parent
0d479e7c18
commit
fdb4ce4e0f
@@ -63,7 +63,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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if (Game.Mods[mod].Metadata.Version != version)
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return IncompatibleReplayDialog(modData, onCancel, IncompatibleVersion, "version", version);
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if (replayMeta.GameInfo.MapPreview.Status != MapStatus.Available)
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if (replayMeta.GameInfo.GetMapPreview(modData).Status != MapStatus.Available)
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return IncompatibleReplayDialog(modData, onCancel, UnvailableMap, "map", replayMeta.GameInfo.MapUid);
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return true;
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