Migrate to 1.06 patch content.

This commit is contained in:
Paul Chote
2016-07-05 22:30:19 +01:00
parent 53f284c35a
commit fdc74353fc
36 changed files with 526 additions and 466 deletions

View File

@@ -4,51 +4,51 @@ explosion:
Tick: 80
ZOffset: 511
piff: DATA.R8
Start: 3626
Start: 3879
Length: 5
piffs: DATA.R8
Start: 3429
Start: 3682
Length: 4
small_explosion: DATA.R8
Start: 3403
Start: 3656
Length: 15
med_explosion: DATA.R8
Start: 3390
Start: 3643
Length: 12
tiny_explosion: DATA.R8
Start: 3386
Start: 3639
Length: 4
nuke: DATA.R8
Start: 3965
Start: 4218
Length: 14
self_destruct: DATA.R8
Start: 3433
Start: 3686
Length: 15
building: DATA.R8
Start: 3448
Start: 3701
Length: 22
large_explosion: DATA.R8
Start: 3988
Start: 4241
Length: 22
small_napalm: DATA.R8
Start: 3421
Start: 3674
Length: 8
rocket_explosion: DATA.R8
Start: 3381
Start: 3634
Length: 5
BlendMode: Alpha
shockwave: DATA.R8
Start: 3687
Start: 3940
Length: 6
Tick: 120
deviator: DATA.R8
Start: 3512
Start: 3765
Length: 23
BlendMode: Alpha
Offset: 12, -10
Tick: 120
bloomspawn: DATA.R8
Start: 3980
Start: 4233
Length: 8
Tick: 120
Offset: 0, -16
@@ -58,9 +58,9 @@ explosion:
Length: 12
Tick: 1600
large_trail:
large_trail:
idle: DATA.R8
Start: 3873
Start: 4126
Length: 4
Tick: 80
BlendMode: Additive
@@ -68,42 +68,42 @@ large_trail:
small_trail:
idle: DATA.R8
Start: 3735
Start: 3988
Length: 4
Tick: 80
ZOffset: 1023
small_trail2:
idle: DATA.R8
Start: 3540
Start: 3793
Length: 4
Tick: 80
ZOffset: 1023
bazooka_trail:
idle: DATA.R8
Start: 3381
Start: 3634
Length: 4
Tick: 80
ZOffset: 1023
bazooka_trail2:
idle: DATA.R8
Start: 3544
Start: 3797
Length: 4
Tick: 80
ZOffset: 1023
deviator_trail:
idle: DATA.R8
Start: 3535
Start: 3788
Length: 5
Tick: 80
ZOffset: 1023
laserfire:
idle: DATA.R8
Start: 3386
Start: 3639
Length: 4
Tick: 80
BlendMode: Additive
@@ -192,38 +192,38 @@ beacon:
rpg:
idle: DATA.R8
Start: 3015
Start: 3263
Facings: -32
ZOffset: 1023
120mm:
idle: DATA.R8
Start: 3014
Start: 3262
BlendMode: Additive
ZOffset: 1023
155mm:
idle: DATA.R8
Start: 3081
Start: 3329
ZOffset: 1023
crate-effects:
Defaults:
ZOffset: 2047
dollar: DATA.R8
Start: 3679
Start: 3932
Length: 8
reveal-map: DATA.R8
Start: 3947
Start: 4200
Length: 18
hide-map: DATA.R8
Frames: 3965, 3964, 3963, 3962, 3961, 3960, 3959, 3958, 3957, 3956, 3955, 3954, 3953, 3952, 3951, 3950, 3949, 3948
Frames: 4218, 4217, 4216, 4215, 4214, 4213, 4212, 4211, 4210, 4209, 4208, 4207, 4206, 4205, 4204, 4203, 4202, 4201
Length: 18
levelup: levelup.shp
Length: *
Tick: 200
cloak: DATA.R8
Start: 3911
Start: 4164
Lenght: 36
allyrepair:
@@ -236,13 +236,13 @@ allyrepair:
missile:
idle: DATA.R8
Start: 3088
Start: 3336
Facings: -32
ZOffset: 1023
missile2:
idle: DATA.R8
Start: 3306
Start: 3554
Facings: -32
ZOffset: 1023
@@ -256,25 +256,25 @@ atomic:
fire:
1: DATA.R8
Start: 3712
Start: 3965
Length: 10
Offset: 4,-17
ZOffset: 1023
BlendMode: Additive
2: DATA.R8
Start: 3723
Start: 3976
Length: 11
Offset: 0,-3
ZOffset: 1023
BlendMode: Additive
3: DATA.R8
Start: 3885
Start: 4138
Length: 13
Offset: 0,-3
ZOffset: 1023
BlendMode: Additive
4: DATA.R8
Start: 3712
Start: 3965
Length: 10
Offset: 0,-3
ZOffset: 1023
@@ -284,54 +284,55 @@ smoke_m:
Defaults:
ZOffset: 511
idle: DATA.R8
Start: 3418
Start: 3671
Length: 2
BlendMode: Additive
loop: DATA.R8
Start: 3418
Start: 3671
Length: 2
BlendMode: Additive
end: DATA.R8
Start: 3418
Start: 3671
Length: 3
BlendMode: Additive
bombs:
idle: DATA.R8
Start: 3280
Start: 3528
Length: 4
ZOffset: 1023
grenade:
idle: grenade.shp # frames 3618-3621 from patch 1.06 DATA.R8
idle: DATA.R8
Start: 3618
Length: 4
Tick: 80
ZOffset: 1023
shrapnel:
idle: DATA.R8
Start: 3290
Start: 3538
Length: 4
ZOffset: 1023
shrapnel2:
idle: DATA.R8
Start: 3294
Start: 3542
Length: 1
ZOffset: 1023
shrapnel3:
idle: DATA.R8
Start: 3295
Start: 3543
Length: 8
ZOffset: 1023
shrapnel4:
idle: DATA.R8
Start: 3303
Start: 3551
Length: 1
ZOffset: 1023
mpspawn:
idle: mpspawn.shp
Length: *
@@ -350,35 +351,35 @@ wormspawner:
sietch:
idle: DATA.R8
Start: 2998
Start: 3246
Offset: -32,32
doubleblast:
idle: DATA.R8
Start: 3279
Start: 3527
Facings: -16
BlendMode: Additive
ZOffset: 511
doubleblastbullet:
idle: DATA.R8
Start: 3248
Start: 3496
Facings: -16
BlendMode: Additive
ZOffset: 1023
icon:
ornistrike: DATA.R8
Start: 4031
Start: 4292
Offset: -30,-24
fremen: DATA.R8
Start: 4032
Start: 4293
Offset: -30,-24
saboteur: DATA.R8
Start: 4034
Start: 4295
Offset: -30,-24
deathhand: DATA.R8
Start: 4035
Start: 4296
Offset: -30,-24
crate:
@@ -411,7 +412,7 @@ spicebloom:
moveflsh:
idle: DATA.R8
Start: 3621
Start: 3874
Length: 5
Tick: 80
BlendMode: Multiply
@@ -478,4 +479,4 @@ sandcraters:
null:
idle: DATA.R8
Start: 3304
Start: 3552