Don't spam logs and replays all over my home directory kthx.
Logs and replays are written to subdirectories of the "Support" folder. Default location is <game dir>/Support/; Can be overridden on game start.
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@@ -563,7 +563,14 @@ namespace OpenRA
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{
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AppDomain.CurrentDomain.AssemblyResolve += FileSystem.ResolveAssembly;
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LoadUserSettings(settings);
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LoadUserSettings(settings);
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Log.LogPath = SupportDir + "Logs" + Path.DirectorySeparatorChar;
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Log.AddChannel("perf", "perf.log", false, false);
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Log.AddChannel("debug", "debug.log", false, false);
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Log.AddChannel("sync", "syncreport.log", true, true);
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LobbyInfo.GlobalSettings.Mods = Settings.InitialMods;
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// Load the default mod to access required files
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@@ -596,7 +603,6 @@ namespace OpenRA
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ResetTimer();
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Log.AddChannel("sync", "openra.syncreport.txt", true, true);
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}
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static void LoadUserSettings(Settings settings)
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@@ -636,13 +642,26 @@ namespace OpenRA
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Chrome.rootWidget.CloseWindow();
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Chrome.rootWidget.OpenWindow("MAINMENU_BG");
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}
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}
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public static string SupportDir
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{
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get {
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// Unless the user has specified otherwise, put support files in a subdirectory of the game install
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if (Settings.SupportDir == null)
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return Environment.CurrentDirectory + Path.DirectorySeparatorChar + "Support" + Path.DirectorySeparatorChar;
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// Custom paths are relative to the home directory (My Documents under windows)
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return Environment.GetFolderPath(Environment.SpecialFolder.Personal) + Path.DirectorySeparatorChar + Settings.SupportDir;
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}
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}
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internal static int GetGameId()
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{
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try
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{
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string s = File.ReadAllText(Log.LogPathPrefix + "openra.gameid");
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string s = File.ReadAllText(SupportDir + "currentgameid");
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return int.Parse(s);
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}
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catch (Exception)
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@@ -653,7 +672,7 @@ namespace OpenRA
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internal static void SetGameId(int id)
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{
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var file = File.CreateText(Log.LogPathPrefix + "openra.gameid");
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var file = File.CreateText(SupportDir + "currentgameid");
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file.Write(id);
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file.Flush();
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file.Close();
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