first cut at disguise
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@@ -19,22 +19,44 @@ namespace OpenRA.Mods.RA.Render
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public override object Create(ActorInitializer init) { return new RenderSpy(init.self); }
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public override object Create(ActorInitializer init) { return new RenderSpy(init.self); }
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}
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}
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class RenderSpy : RenderInfantry, IRenderModifier
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class RenderSpy : RenderInfantry, IRenderModifier, IIssueOrder, IResolveOrder, IOrderCursor
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{
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{
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Actor disguisedAs;
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public RenderSpy(Actor self) : base(self) { }
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public RenderSpy(Actor self) : base(self) { }
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public IEnumerable<Renderable> ModifyRender(Actor self, IEnumerable<Renderable> r)
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public IEnumerable<Renderable> ModifyRender(Actor self, IEnumerable<Renderable> r)
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{
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{
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if (self.Owner == self.World.LocalPlayer)
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return disguisedAs != null ? r.Select(a => a.WithPalette(disguisedAs.Owner.Palette)) : r;
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return r;
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return r.Select(a => a.WithPalette(self.World.LocalPlayer.Palette));
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}
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}
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public override void Tick(Actor self)
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public override void Tick(Actor self)
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{
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{
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anim.ChangeImage(self.Owner == self.World.LocalPlayer ? GetImage(self) : "e1");
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if (disguisedAs != null)
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anim.ChangeImage(self.Owner == self.World.LocalPlayer
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? GetImage(self)
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: disguisedAs.Trait<RenderSimple>().GetImage(disguisedAs));
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base.Tick(self);
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base.Tick(self);
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}
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}
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public void ResolveOrder(Actor self, Order order)
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{
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if (order.OrderString == "Disguise")
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disguisedAs = order.TargetActor;
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}
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public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
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{
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if (underCursor != null && underCursor.HasTrait<RenderInfantry>())
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return new Order("Disguise", self, underCursor);
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return null;
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}
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public string CursorForOrder(Actor self, Order order)
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{
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return order.OrderString == "Disguise" ? "deploy" : null;
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}
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}
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}
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}
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}
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