Fix C&C options menu fade effect.
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@@ -190,7 +190,8 @@ namespace OpenRA
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else
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if (orderManager.NetFrameNumber == 0)
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orderManager.LastTickTime = Environment.TickCount;
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world.TickRender(worldRenderer);
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viewport.Tick();
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}
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}
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@@ -34,6 +34,7 @@ namespace OpenRA.Traits
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}
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public interface ITick { void Tick(Actor self); }
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public interface ITickRender { void TickRender(WorldRenderer wr, Actor self); }
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public interface IRender { IEnumerable<Renderable> Render(Actor self, WorldRenderer wr); }
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public interface IAutoSelectionSize { int2 SelectionSize(Actor self); }
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@@ -13,6 +13,7 @@ using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Effects;
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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using OpenRA.Network;
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using OpenRA.Orders;
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using OpenRA.Support;
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@@ -192,7 +193,12 @@ namespace OpenRA
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while (frameEndActions.Count != 0)
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frameEndActions.Dequeue()(this);
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}
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// For things that want to update their render state once per tick, ignoring pause state
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public void TickRender(WorldRenderer wr)
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{
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ActorsWithTrait<ITickRender>().Do(x => x.Trait.TickRender(wr, x.Actor));
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}
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public IEnumerable<Actor> Actors { get { return actors; } }
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