diff --git a/mods/d2k/rules/vehicles.yaml b/mods/d2k/rules/vehicles.yaml index f3d2f56bc3..e9cbec4226 100644 --- a/mods/d2k/rules/vehicles.yaml +++ b/mods/d2k/rules/vehicles.yaml @@ -469,6 +469,8 @@ combato: Prerequisites: ~heavy.ordos Turreted: ROT: 8 + Armament: + Weapon: 80mm_O Mobile: Speed: 96 ROT: 8 diff --git a/mods/d2k/weapons.yaml b/mods/d2k/weapons.yaml index 6ecbb8a5b5..42a5f5fb34 100644 --- a/mods/d2k/weapons.yaml +++ b/mods/d2k/weapons.yaml @@ -307,6 +307,29 @@ TowerMissile: Explosion: small_napalm ImpactSound: EXPLSML4.WAV +80mm_O: + ReloadDelay: 50 + Range: 5c768 + Report: MEDTANK1.WAV + Projectile: Bullet + Speed: 704 + Inaccuracy: 352 + Image: 120mm + Warhead@1Dam: SpreadDamage + Spread: 256 + Damage: 40 + Versus: + None: 50 + Wood: 50 + Light: 100 + Concrete: 50 + DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath + Warhead@2Smu: LeaveSmudge + SmudgeType: SandCrater, RockCrater + Warhead@3Eff: CreateEffect + Explosion: small_napalm + ImpactSound: EXPLSML4.WAV + DevBullet: ReloadDelay: 50 Range: 5c0