Some of DeveloperMode trait (not working yet)

This commit is contained in:
alzeih
2010-07-24 20:04:21 +12:00
parent 3b72af2e9b
commit fe527c1297
3 changed files with 48 additions and 0 deletions

View File

@@ -0,0 +1,46 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
namespace OpenRA.Traits
{
public class DeveloperModeInfo : ITraitInfo
{
public int InitialCash = 20000;
public int BuildSpeed = 1;
public int ChargeTime = 1;
public object Create(ActorInitializer init) { return new DeveloperMode(this); }
}
public class DeveloperMode : IResolveOrder
{
DeveloperModeInfo Info;
public DeveloperMode (DeveloperModeInfo info)
{
Info = info;
}
public void ResolveOrder (Actor self, Order order)
{
switch (order.OrderString)
{
case "DevModeGiveCash":
self.World.AddFrameEndTask( w =>
{
self.Owner.PlayerActor.traits.Get<PlayerResources>().GiveCash(Info.InitialCash);
});
break;
}
}
}
}