diff --git a/OpenRA.Game/Traits/Production.cs b/OpenRA.Game/Traits/Production.cs index 4b7c960473..e4996e9f29 100755 --- a/OpenRA.Game/Traits/Production.cs +++ b/OpenRA.Game/Traits/Production.cs @@ -63,7 +63,7 @@ namespace OpenRA.Traits var length = speed > 0 ? (int)( ( to - spawn ).Length*3 / speed ) : 0; newUnit.QueueActivity(new Activities.Drag(spawn, to, length)); - Log.Write("debug", "length={0}", length); + Log.Write("debug", "length={0} facing={1} exit={2} spawn={3}", length, facing.Facing, exit, spawn); // For the target line var target = exit;