Added int subCell = -1 to IMove.MoveIntoWorld & IPositionable.SetPosition(Actor self, CPos cell)
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@@ -116,7 +116,7 @@ namespace OpenRA.Mods.RA
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public bool CanEnterCell(CPos cell) { return CanEnterCell(cell, null, true); }
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public void SetPosition(Actor self, CPos cell)
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public void SetPosition(Actor self, CPos cell, int subCell = -1)
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{
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self.World.ActorMap.RemoveInfluence(self, this);
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Location = cell;
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