Animation facing -> WAngle.
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@@ -35,7 +35,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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this.info = info;
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var anim = new Animation(self.World, "fire", () => 0);
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var anim = new Animation(self.World, "fire");
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anim.IsDecoration = true;
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anim.PlayRepeating(info.Anim);
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self.Trait<RenderSprites>().Add(anim);
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