Animation facing -> WAngle.
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@@ -54,7 +54,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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bool renderOpen;
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public WithGateSpriteBody(ActorInitializer init, WithGateSpriteBodyInfo info)
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: base(init, info, () => 0)
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: base(init, info)
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{
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gateBodyInfo = info;
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gate = init.Self.Trait<Gate>();
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