Animation facing -> WAngle.

This commit is contained in:
Paul Chote
2020-05-08 18:57:28 +01:00
committed by atlimit8
parent 361e2d463c
commit fe58ed1283
26 changed files with 74 additions and 63 deletions

View File

@@ -72,7 +72,7 @@ namespace OpenRA.Mods.Common.Traits.Render
}
}
var anim = new Animation(init.World, image, () => 0);
var anim = new Animation(init.World, image);
anim.PlayFetchIndex(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence), () => adjacent);
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale);
@@ -99,7 +99,7 @@ namespace OpenRA.Mods.Common.Traits.Render
void IWallConnector.SetDirty() { dirty = true; }
public WithWallSpriteBody(ActorInitializer init, WithWallSpriteBodyInfo info)
: base(init, info, () => 0)
: base(init, info)
{
wallInfo = info;
}