Convert AnimationWithOffset to world coords.

Animations (via Actor.CenterPosition) now
understand Altitude, so there is potential for
mis-positioned animations if any existing altitude
hacks were missed.
This commit is contained in:
Paul Chote
2013-05-14 21:02:46 +12:00
parent fb17654ea0
commit fe716e76a7
16 changed files with 64 additions and 66 deletions

View File

@@ -29,13 +29,11 @@ namespace OpenRA.Graphics
public struct Renderable
{
readonly Sprite Sprite;
readonly WPos Pos;
readonly float Scale;
// TODO: Fix Parachute and WithShadow so these can be made private
public readonly WPos Pos;
public readonly float Scale;
public readonly PaletteReference Palette;
public readonly int ZOffset;
readonly Sprite Sprite;
public Renderable(Sprite sprite, WPos pos, int zOffset, PaletteReference palette, float scale)
{