Convert AnimationWithOffset to world coords.

Animations (via Actor.CenterPosition) now
understand Altitude, so there is potential for
mis-positioned animations if any existing altitude
hacks were missed.
This commit is contained in:
Paul Chote
2013-05-14 21:02:46 +12:00
parent fb17654ea0
commit fe716e76a7
16 changed files with 64 additions and 66 deletions

View File

@@ -28,8 +28,7 @@ namespace OpenRA.Mods.RA.Render
var rs = self.Trait<RenderSimple>();
anim = new Animation("smoke_m");
rs.anims.Add("smoke", new AnimationWithOffset(
anim, null, () => !isSmoking));
rs.anims.Add("smoke", new AnimationWithOffset(anim, null, () => !isSmoking));
}
public void Damaged(Actor self, AttackInfo e)