Add Game.Zoom for remaining engine stuff.

This commit is contained in:
Paul Chote
2013-09-27 18:14:44 +12:00
parent 3ae75362bb
commit fe8c80aca6
5 changed files with 11 additions and 5 deletions

View File

@@ -39,7 +39,7 @@ namespace OpenRA.Graphics
{
var vb = renderer.GetTempVertexBuffer();
vb.SetData(vertices, nv);
renderer.SetLineWidth(LineWidth * Game.viewport.Zoom);
renderer.SetLineWidth(LineWidth * Game.Zoom);
renderer.DrawBatch(vb, 0, nv, PrimitiveType.LineList);
});
renderer.Device.SetBlendMode(BlendMode.None);