Add Game.Zoom for remaining engine stuff.
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@@ -90,7 +90,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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pixelDoubleCheckbox.OnClick = () =>
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{
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graphicsSettings.PixelDouble ^= true;
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Game.viewport.Zoom = graphicsSettings.PixelDouble ? 2 : 1;
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Game.Zoom = graphicsSettings.PixelDouble ? 2 : 1;
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};
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var showShellmapCheckbox = generalPane.Get<CheckboxWidget>("SHOW_SHELLMAP");
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