Add Game.Zoom for remaining engine stuff.
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@@ -132,7 +132,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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pixelDoubleCheckbox.OnClick = () =>
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{
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gs.PixelDouble ^= true;
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Game.viewport.Zoom = gs.PixelDouble ? 2 : 1;
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Game.Zoom = gs.PixelDouble ? 2 : 1;
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};
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var capFrameRateCheckbox = display.Get<CheckboxWidget>("CAPFRAMERATE_CHECKBOX");
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