Truncate long player names in lobby.

This commit is contained in:
Paul Chote
2015-11-07 17:46:13 +00:00
parent cfc92f66a4
commit fed2029d1f

View File

@@ -291,7 +291,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
public static void SetupNameWidget(Widget parent, Session.Slot s, Session.Client c)
{
var name = parent.Get<LabelWidget>("NAME");
name.GetText = () => c.Name;
var font = Game.Renderer.Fonts[name.Font];
var label = WidgetUtils.TruncateText(c.Name, name.Bounds.Width, font);
name.GetText = () => label;
}
public static void SetupEditableSlotWidget(Widget parent, Session.Slot s, Session.Client c, OrderManager orderManager, Ruleset rules)