Truncate long player names in lobby.
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@@ -291,7 +291,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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public static void SetupNameWidget(Widget parent, Session.Slot s, Session.Client c)
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public static void SetupNameWidget(Widget parent, Session.Slot s, Session.Client c)
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{
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{
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var name = parent.Get<LabelWidget>("NAME");
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var name = parent.Get<LabelWidget>("NAME");
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name.GetText = () => c.Name;
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var font = Game.Renderer.Fonts[name.Font];
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var label = WidgetUtils.TruncateText(c.Name, name.Bounds.Width, font);
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name.GetText = () => label;
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}
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}
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public static void SetupEditableSlotWidget(Widget parent, Session.Slot s, Session.Client c, OrderManager orderManager, Ruleset rules)
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public static void SetupEditableSlotWidget(Widget parent, Session.Slot s, Session.Client c, OrderManager orderManager, Ruleset rules)
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