remove plenty of redundant junk
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@@ -28,10 +28,6 @@ namespace OpenRA.Widgets
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{
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public PostGameWidget() : base() { }
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public PostGameWidget(Widget other) : base(other) { }
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public override Widget Clone() { return new PostGameWidget(this); }
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bool AreMutualAllies(Player a, Player b) { return a.Stances[b] == Stance.Ally && b.Stances[a] == Stance.Ally; }
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// todo: all this shit needs to move, probably to Player.
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