remove plenty of redundant junk
This commit is contained in:
@@ -1,158 +1,163 @@
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using System;
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using System.Drawing;
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namespace OpenRA.Widgets
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{
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public class SliderWidget : Widget
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{
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public event Action<float> OnChange;
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public Func<float> GetOffset;
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public float Offset = 0;
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public int Ticks = 0;
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public int TrackHeight = 5;
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int2 lastMouseLocation;
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bool isMoving = false;
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public SliderWidget () : base()
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{
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GetOffset = () => Offset;
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OnChange = x => Offset = x;
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}
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public SliderWidget(Widget other)
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: base(other)
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{
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OnChange = (other as SliderWidget).OnChange;
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GetOffset = (other as SliderWidget).GetOffset;
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Offset = (other as SliderWidget).Offset;
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Ticks = (other as SliderWidget).Ticks;
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TrackHeight = (other as SliderWidget).TrackHeight;
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lastMouseLocation = (other as SliderWidget).lastMouseLocation;
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isMoving = (other as SliderWidget).isMoving;
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}
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public override bool HandleInput(MouseInput mi)
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{
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if (mi.Event == MouseInputEvent.Down && !TakeFocus(mi))
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return false;
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if (!Focused)
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return false;
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switch (mi.Event)
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{
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case MouseInputEvent.Up:
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{
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if (Focused)
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{
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isMoving = false;
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base.LoseFocus(mi);
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}
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}
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break;
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case MouseInputEvent.Down:
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{
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if (thumbRect.Contains(mi.Location.ToPoint()))
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{
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isMoving = true;
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lastMouseLocation = mi.Location;
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}
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else if (Ticks != 0)
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{
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var pos = GetOffset();
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// Offset slightly the direction we want to move so we don't get stuck on a tick
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var delta = 0.001;
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var targetTick = (float)((mi.Location.X > thumbRect.Right) ? Math.Ceiling((pos+delta)*(Ticks-1))
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: Math.Floor((pos-delta)*(Ticks-1)));
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OnChange(targetTick/(Ticks-1));
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if (thumbRect.Contains(mi.Location.ToPoint()))
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{
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isMoving = true;
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lastMouseLocation = mi.Location;
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}
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return true;
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}
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else // No ticks; move to the mouse position
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{
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var thumb = thumbRect;
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var center = thumb.X + thumb.Width/2;
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var newOffset = OffsetBy((mi.Location.X - center)*1f/(RenderBounds.Width-thumb.Width));
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if (newOffset != GetOffset())
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{
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OnChange(newOffset);
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if (thumbRect.Contains(mi.Location.ToPoint()))
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{
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isMoving = true;
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lastMouseLocation = mi.Location;
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}
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return true;
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}
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}
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}
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break;
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case MouseInputEvent.Move:
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{
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if ((mi.Location.X != lastMouseLocation.X) && isMoving)
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{
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var newOffset = OffsetBy((mi.Location.X - lastMouseLocation.X)*1f/(RenderBounds.Width-thumbRect.Width));
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if (newOffset != Offset)
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{
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lastMouseLocation = mi.Location;
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OnChange(newOffset);
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}
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}
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}
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break;
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}
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return thumbRect.Contains(mi.Location.X,mi.Location.Y);
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}
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float OffsetBy(float amount)
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{
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var centerPos = GetOffset() + amount;
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if (centerPos < 0) centerPos = 0;
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if (centerPos > 1) centerPos = 1;
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return centerPos;
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}
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public override Widget Clone() { return new SliderWidget(this); }
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Rectangle thumbRect
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{ get {
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var width = RenderBounds.Height;
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var height = RenderBounds.Height;
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var origin = (int)((RenderBounds.X + width/2) + GetOffset()*(RenderBounds.Width - width) - width/2f);
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return new Rectangle(origin, RenderBounds.Y, width, height);
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} }
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public override void DrawInner(World world) {
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if (!IsVisible())
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return;
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var trackWidth = RenderBounds.Width - thumbRect.Width;
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var trackOrigin = RenderBounds.X + thumbRect.Width/2;
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var trackRect = new Rectangle(trackOrigin-1, RenderBounds.Y + (RenderBounds.Height - TrackHeight)/2, trackWidth+2, TrackHeight);
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// Tickmarks (hacked until we have real art)
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for (int i = 0; i < Ticks; i++)
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{
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var tickRect = new Rectangle(trackOrigin -1 + (int)(i*trackWidth*1f/(Ticks-1)),
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RenderBounds.Y + RenderBounds.Height/2, 2, RenderBounds.Height/2);
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WidgetUtils.DrawPanel("dialog2", tickRect);
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}
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// Track
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WidgetUtils.DrawPanel("dialog3", trackRect);
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// Thumb
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WidgetUtils.DrawPanel("dialog2", thumbRect);
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}
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}
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using System.Drawing;
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namespace OpenRA.Widgets
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{
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public class SliderWidget : Widget
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{
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public event Action<float> OnChange;
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public Func<float> GetOffset;
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public float Offset = 0;
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public int Ticks = 0;
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public int TrackHeight = 5;
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int2 lastMouseLocation;
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bool isMoving = false;
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public SliderWidget()
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: base()
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{
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GetOffset = () => Offset;
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OnChange = x => Offset = x;
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}
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public SliderWidget(SliderWidget other)
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: base(other)
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{
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OnChange = other.OnChange;
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GetOffset = other.GetOffset;
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Offset = other.Offset;
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Ticks = other.Ticks;
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TrackHeight = other.TrackHeight;
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lastMouseLocation = other.lastMouseLocation;
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isMoving = other.isMoving;
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}
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public override bool HandleInput(MouseInput mi)
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{
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if (mi.Event == MouseInputEvent.Down && !TakeFocus(mi))
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return false;
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if (!Focused)
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return false;
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switch (mi.Event)
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{
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case MouseInputEvent.Up:
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{
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if (Focused)
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{
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isMoving = false;
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base.LoseFocus(mi);
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}
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}
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break;
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case MouseInputEvent.Down:
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{
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if (thumbRect.Contains(mi.Location.ToPoint()))
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{
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isMoving = true;
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lastMouseLocation = mi.Location;
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}
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else if (Ticks != 0)
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{
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var pos = GetOffset();
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// Offset slightly the direction we want to move so we don't get stuck on a tick
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var delta = 0.001;
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var targetTick = (float)((mi.Location.X > thumbRect.Right) ? Math.Ceiling((pos + delta) * (Ticks - 1))
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: Math.Floor((pos - delta) * (Ticks - 1)));
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OnChange(targetTick / (Ticks - 1));
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if (thumbRect.Contains(mi.Location.ToPoint()))
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{
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isMoving = true;
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lastMouseLocation = mi.Location;
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}
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return true;
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}
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else // No ticks; move to the mouse position
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{
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var thumb = thumbRect;
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var center = thumb.X + thumb.Width / 2;
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var newOffset = OffsetBy((mi.Location.X - center) * 1f / (RenderBounds.Width - thumb.Width));
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if (newOffset != GetOffset())
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{
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OnChange(newOffset);
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if (thumbRect.Contains(mi.Location.ToPoint()))
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{
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isMoving = true;
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lastMouseLocation = mi.Location;
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}
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return true;
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}
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}
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}
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break;
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case MouseInputEvent.Move:
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{
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if ((mi.Location.X != lastMouseLocation.X) && isMoving)
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{
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var newOffset = OffsetBy((mi.Location.X - lastMouseLocation.X) * 1f / (RenderBounds.Width - thumbRect.Width));
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if (newOffset != Offset)
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{
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lastMouseLocation = mi.Location;
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OnChange(newOffset);
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}
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}
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}
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break;
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}
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return thumbRect.Contains(mi.Location.X, mi.Location.Y);
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}
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float OffsetBy(float amount)
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{
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var centerPos = GetOffset() + amount;
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if (centerPos < 0) centerPos = 0;
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if (centerPos > 1) centerPos = 1;
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return centerPos;
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}
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public override Widget Clone() { return new SliderWidget(this); }
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Rectangle thumbRect
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{
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get
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{
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var width = RenderBounds.Height;
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var height = RenderBounds.Height;
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var origin = (int)((RenderBounds.X + width / 2) + GetOffset() * (RenderBounds.Width - width) - width / 2f);
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return new Rectangle(origin, RenderBounds.Y, width, height);
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}
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}
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public override void DrawInner(World world)
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{
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if (!IsVisible())
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return;
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var trackWidth = RenderBounds.Width - thumbRect.Width;
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var trackOrigin = RenderBounds.X + thumbRect.Width / 2;
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var trackRect = new Rectangle(trackOrigin - 1, RenderBounds.Y + (RenderBounds.Height - TrackHeight) / 2, trackWidth + 2, TrackHeight);
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// Tickmarks (hacked until we have real art)
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for (int i = 0; i < Ticks; i++)
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{
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var tickRect = new Rectangle(trackOrigin - 1 + (int)(i * trackWidth * 1f / (Ticks - 1)),
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RenderBounds.Y + RenderBounds.Height / 2, 2, RenderBounds.Height / 2);
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WidgetUtils.DrawPanel("dialog2", tickRect);
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}
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// Track
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WidgetUtils.DrawPanel("dialog3", trackRect);
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// Thumb
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WidgetUtils.DrawPanel("dialog2", thumbRect);
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}
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}
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}
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