more traitinfos
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@@ -5,6 +5,11 @@ using OpenRa.Game.Graphics;
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namespace OpenRa.Game.Traits
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{
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class RenderUnitMuzzleFlashInfo : RenderUnitInfo
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{
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public override object Create(Actor self) { return new RenderUnitMuzzleFlash(self); }
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}
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class RenderUnitMuzzleFlash : RenderUnit
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{
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public RenderUnitMuzzleFlash(Actor self)
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