From fef4f3eb79bd184ce1bb09b53892e4a84f9f6ad8 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Sat, 28 May 2016 14:42:33 +0200 Subject: [PATCH] Move projectiles to their own namespace and folder While they are (currently) technically effects, this makes the actual purpose and wiki more clear. --- OpenRA.Mods.Common/Lint/CheckRangeLimit.cs | 2 +- OpenRA.Mods.Common/Lint/CheckTargetHealthRadius.cs | 2 +- OpenRA.Mods.Common/OpenRA.Mods.Common.csproj | 10 +++++----- .../{Effects => Projectiles}/AreaBeam.cs | 3 ++- OpenRA.Mods.Common/{Effects => Projectiles}/Bullet.cs | 3 ++- .../{Effects => Projectiles}/GravityBomb.cs | 3 ++- .../{Effects => Projectiles}/LaserZap.cs | 3 ++- OpenRA.Mods.Common/{Effects => Projectiles}/Missile.cs | 4 ++-- OpenRA.Mods.RA/OpenRA.Mods.RA.csproj | 2 +- OpenRA.Mods.RA/{Effects => Projectiles}/TeslaZap.cs | 2 +- 10 files changed, 19 insertions(+), 15 deletions(-) rename OpenRA.Mods.Common/{Effects => Projectiles}/AreaBeam.cs (98%) rename OpenRA.Mods.Common/{Effects => Projectiles}/Bullet.cs (98%) rename OpenRA.Mods.Common/{Effects => Projectiles}/GravityBomb.cs (97%) rename OpenRA.Mods.Common/{Effects => Projectiles}/LaserZap.cs (97%) rename OpenRA.Mods.Common/{Effects => Projectiles}/Missile.cs (99%) rename OpenRA.Mods.RA/{Effects => Projectiles}/TeslaZap.cs (98%) diff --git a/OpenRA.Mods.Common/Lint/CheckRangeLimit.cs b/OpenRA.Mods.Common/Lint/CheckRangeLimit.cs index 228df13261..5dd323c662 100644 --- a/OpenRA.Mods.Common/Lint/CheckRangeLimit.cs +++ b/OpenRA.Mods.Common/Lint/CheckRangeLimit.cs @@ -11,7 +11,7 @@ using System; using System.Linq; -using OpenRA.Mods.Common.Effects; +using OpenRA.Mods.Common.Projectiles; using OpenRA.Mods.Common.Traits; using OpenRA.Traits; diff --git a/OpenRA.Mods.Common/Lint/CheckTargetHealthRadius.cs b/OpenRA.Mods.Common/Lint/CheckTargetHealthRadius.cs index cc6d46e3fe..65b711f907 100644 --- a/OpenRA.Mods.Common/Lint/CheckTargetHealthRadius.cs +++ b/OpenRA.Mods.Common/Lint/CheckTargetHealthRadius.cs @@ -11,7 +11,7 @@ using System; using System.Linq; -using OpenRA.Mods.Common.Effects; +using OpenRA.Mods.Common.Projectiles; using OpenRA.Mods.Common.Traits; using OpenRA.Mods.Common.Warheads; using OpenRA.Traits; diff --git a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj index e817174245..cd9a0c8ff9 100644 --- a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj +++ b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj @@ -147,21 +147,21 @@ - - - - - + + + + + diff --git a/OpenRA.Mods.Common/Effects/AreaBeam.cs b/OpenRA.Mods.Common/Projectiles/AreaBeam.cs similarity index 98% rename from OpenRA.Mods.Common/Effects/AreaBeam.cs rename to OpenRA.Mods.Common/Projectiles/AreaBeam.cs index d1c53e3de2..5e38dd48f8 100644 --- a/OpenRA.Mods.Common/Effects/AreaBeam.cs +++ b/OpenRA.Mods.Common/Projectiles/AreaBeam.cs @@ -15,11 +15,12 @@ using System.Drawing; using OpenRA.Effects; using OpenRA.GameRules; using OpenRA.Graphics; +using OpenRA.Mods.Common.Effects; using OpenRA.Mods.Common.Graphics; using OpenRA.Mods.Common.Traits; using OpenRA.Traits; -namespace OpenRA.Mods.Common.Effects +namespace OpenRA.Mods.Common.Projectiles { public class AreaBeamInfo : IProjectileInfo { diff --git a/OpenRA.Mods.Common/Effects/Bullet.cs b/OpenRA.Mods.Common/Projectiles/Bullet.cs similarity index 98% rename from OpenRA.Mods.Common/Effects/Bullet.cs rename to OpenRA.Mods.Common/Projectiles/Bullet.cs index 0c0d72e698..f6c4526b1c 100644 --- a/OpenRA.Mods.Common/Effects/Bullet.cs +++ b/OpenRA.Mods.Common/Projectiles/Bullet.cs @@ -15,11 +15,12 @@ using System.Drawing; using OpenRA.Effects; using OpenRA.GameRules; using OpenRA.Graphics; +using OpenRA.Mods.Common.Effects; using OpenRA.Mods.Common.Graphics; using OpenRA.Mods.Common.Traits; using OpenRA.Traits; -namespace OpenRA.Mods.Common.Effects +namespace OpenRA.Mods.Common.Projectiles { public class BulletInfo : IProjectileInfo { diff --git a/OpenRA.Mods.Common/Effects/GravityBomb.cs b/OpenRA.Mods.Common/Projectiles/GravityBomb.cs similarity index 97% rename from OpenRA.Mods.Common/Effects/GravityBomb.cs rename to OpenRA.Mods.Common/Projectiles/GravityBomb.cs index 952094724f..0340dd337b 100644 --- a/OpenRA.Mods.Common/Effects/GravityBomb.cs +++ b/OpenRA.Mods.Common/Projectiles/GravityBomb.cs @@ -13,9 +13,10 @@ using System.Collections.Generic; using OpenRA.Effects; using OpenRA.GameRules; using OpenRA.Graphics; +using OpenRA.Mods.Common.Effects; using OpenRA.Traits; -namespace OpenRA.Mods.Common.Effects +namespace OpenRA.Mods.Common.Projectiles { public class GravityBombInfo : IProjectileInfo { diff --git a/OpenRA.Mods.Common/Effects/LaserZap.cs b/OpenRA.Mods.Common/Projectiles/LaserZap.cs similarity index 97% rename from OpenRA.Mods.Common/Effects/LaserZap.cs rename to OpenRA.Mods.Common/Projectiles/LaserZap.cs index f984f143a6..36abdc4945 100644 --- a/OpenRA.Mods.Common/Effects/LaserZap.cs +++ b/OpenRA.Mods.Common/Projectiles/LaserZap.cs @@ -14,10 +14,11 @@ using System.Drawing; using OpenRA.Effects; using OpenRA.GameRules; using OpenRA.Graphics; +using OpenRA.Mods.Common.Effects; using OpenRA.Mods.Common.Graphics; using OpenRA.Traits; -namespace OpenRA.Mods.Common.Effects +namespace OpenRA.Mods.Common.Projectiles { [Desc("Not a sprite, but an engine effect.")] class LaserZapInfo : IProjectileInfo diff --git a/OpenRA.Mods.Common/Effects/Missile.cs b/OpenRA.Mods.Common/Projectiles/Missile.cs similarity index 99% rename from OpenRA.Mods.Common/Effects/Missile.cs rename to OpenRA.Mods.Common/Projectiles/Missile.cs index de0f81dfdb..b2f7050377 100644 --- a/OpenRA.Mods.Common/Effects/Missile.cs +++ b/OpenRA.Mods.Common/Projectiles/Missile.cs @@ -16,12 +16,12 @@ using System.Linq; using OpenRA.Effects; using OpenRA.GameRules; using OpenRA.Graphics; -using OpenRA.Mods.Common; +using OpenRA.Mods.Common.Effects; using OpenRA.Mods.Common.Graphics; using OpenRA.Mods.Common.Traits; using OpenRA.Traits; -namespace OpenRA.Mods.Common.Effects +namespace OpenRA.Mods.Common.Projectiles { public class MissileInfo : IProjectileInfo { diff --git a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj index 64a0b7e57d..686c4ac219 100644 --- a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj +++ b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj @@ -82,7 +82,7 @@ - + diff --git a/OpenRA.Mods.RA/Effects/TeslaZap.cs b/OpenRA.Mods.RA/Projectiles/TeslaZap.cs similarity index 98% rename from OpenRA.Mods.RA/Effects/TeslaZap.cs rename to OpenRA.Mods.RA/Projectiles/TeslaZap.cs index b4ea7e9d5d..450ced7e34 100644 --- a/OpenRA.Mods.RA/Effects/TeslaZap.cs +++ b/OpenRA.Mods.RA/Projectiles/TeslaZap.cs @@ -16,7 +16,7 @@ using OpenRA.Graphics; using OpenRA.Mods.RA.Graphics; using OpenRA.Traits; -namespace OpenRA.Mods.RA.Effects +namespace OpenRA.Mods.RA.Projectiles { class TeslaZapInfo : IProjectileInfo {