From fefb43eb8ec93368c1ce26dc5e1482af5e79429c Mon Sep 17 00:00:00 2001 From: Dan9550 <56kflyingtoaster@gmail.com> Date: Mon, 24 Feb 2014 16:43:38 +1100 Subject: [PATCH] Commando fixes for walls Removed commented lines --- mods/cnc/rules/defaults.yaml | 3 +-- mods/ra/rules/defaults.yaml | 3 +-- 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/mods/cnc/rules/defaults.yaml b/mods/cnc/rules/defaults.yaml index d8105dd809..ba5ef3148f 100644 --- a/mods/cnc/rules/defaults.yaml +++ b/mods/cnc/rules/defaults.yaml @@ -441,7 +441,7 @@ Adjacent: 7 TerrainTypes: Clear,Road TargetableBuilding: - TargetTypes: Ground, C4 + TargetTypes: Ground Wall: CrushClasses: wall CrushSound: sandbag2.aud @@ -459,7 +459,6 @@ BodyOrientation: FrozenUnderFog: LuaScriptEvents: - Demolishable: ^Tree: Tooltip: diff --git a/mods/ra/rules/defaults.yaml b/mods/ra/rules/defaults.yaml index 0b2e0ee669..c604b4913a 100644 --- a/mods/ra/rules/defaults.yaml +++ b/mods/ra/rules/defaults.yaml @@ -290,7 +290,7 @@ LineBuild: Range: 8 TargetableBuilding: - TargetTypes: Ground, C4, DetonateAttack + TargetTypes: Ground, DetonateAttack RenderBuildingWall: HasMakeAnimation: false Palette: terrain @@ -306,7 +306,6 @@ BodyOrientation: FrozenUnderFog: LuaScriptEvents: - Demolishable: ^TechBuilding: Inherits: ^Building