Add timestamps to server log files
Servers are now writing timestamps to the log files using the the ISO 8601 timestamp format defined in the game server settings.
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@@ -295,7 +295,7 @@ namespace OpenRA
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Log.AddChannel("perf", "perf.log");
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Log.AddChannel("debug", "debug.log");
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Log.AddChannel("server", "server.log");
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Log.AddChannel("server", "server.log", true);
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Log.AddChannel("sound", "sound.log");
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Log.AddChannel("graphics", "graphics.log");
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Log.AddChannel("geoip", "geoip.log");
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