added pathing debug
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@@ -121,7 +121,7 @@ namespace OpenRa.Game.Traits
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public CurrentActivity NextActivity { get; set; }
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int2? destination;
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List<int2> path;
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public List<int2> path;
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Func<Actor, Mobile, List<int2>> getPath;
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MovePart move;
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@@ -313,6 +313,13 @@ namespace OpenRa.Game.Traits
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path.Clear();
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NextActivity = null;
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}
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}
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}
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public IEnumerable<int2> GetCurrentPath()
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{
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var move = currentActivity as MoveTo;
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if (move == null || move.path == null) return new int2[] { };
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return Enumerable.Reverse(move.path);
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}
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}
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}
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