Fetch the player name from itch.io
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committed by
Gustas
parent
bd809e5af7
commit
ff276b4877
89
OpenRA.Mods.Common/ItchIntegration.cs
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89
OpenRA.Mods.Common/ItchIntegration.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Net.Http.Headers;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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using OpenRA.Support;
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namespace OpenRA.Mods.Common
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{
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public class ItchIntegration : IGlobalModData
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{
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class User
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{
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[JsonProperty("url")]
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public string Url { get; set; }
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[JsonProperty("gamer")]
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public bool Gamer { get; set; }
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[JsonProperty("id")]
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public int Id { get; set; }
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[JsonProperty("press_user")]
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public bool PressUser { get; set; }
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[JsonProperty("developer")]
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public bool Developer { get; set; }
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[JsonProperty("username")]
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public string Username { get; set; }
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[JsonProperty("display_name")]
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public string DisplayName { get; set; }
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}
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class Root
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{
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public User User { get; set; }
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}
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public void GetPlayerName(Action<string> callback)
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{
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Task.Run(async () =>
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{
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User user = null;
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var apiKey = Environment.GetEnvironmentVariable("ITCHIO_API_KEY", EnvironmentVariableTarget.Process);
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if (!string.IsNullOrEmpty(apiKey))
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{
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try
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{
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var client = HttpClientFactory.Create();
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client.DefaultRequestHeaders.Authorization = new AuthenticationHeaderValue("Bearer", apiKey);
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var httpResponseMessage = await client.GetAsync("https://itch.io/api/1/jwt/me");
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httpResponseMessage.EnsureSuccessStatusCode();
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var result = await httpResponseMessage.Content.ReadAsStringAsync();
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user = JsonConvert.DeserializeObject<Root>(result).User;
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}
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catch (Exception e)
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{
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Log.Write("debug", "Failed to query player name from itch.io API.");
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Log.Write("debug", e);
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}
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}
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var name = "";
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if (user != null)
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{
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if (string.IsNullOrEmpty(user.DisplayName))
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name = user.Username;
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else
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name = user.DisplayName;
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}
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Game.RunAfterTick(() => callback?.Invoke(name));
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});
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}
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}
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}
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