move widget code to commons
This commit is contained in:
@@ -0,0 +1,195 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
using OpenRA.Mods.Common.Widgets;
|
||||
using OpenRA.Network;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
{
|
||||
public class ClassicProductionLogic
|
||||
{
|
||||
readonly ProductionPaletteWidget palette;
|
||||
readonly World world;
|
||||
|
||||
void SetupProductionGroupButton(OrderManager orderManager, ProductionTypeButtonWidget button)
|
||||
{
|
||||
if (button == null)
|
||||
return;
|
||||
|
||||
// Classic production queues are initialized at game start, and then never change.
|
||||
var queues = world.LocalPlayer.PlayerActor.TraitsImplementing<ProductionQueue>()
|
||||
.Where(q => q.Info.Type == button.ProductionGroup)
|
||||
.ToArray();
|
||||
|
||||
Action<bool> selectTab = reverse =>
|
||||
{
|
||||
palette.CurrentQueue = queues.FirstOrDefault(q => q.Enabled);
|
||||
|
||||
// When a tab is selected, scroll to the top because the current row position may be invalid for the new tab
|
||||
palette.ScrollToTop();
|
||||
};
|
||||
|
||||
Func<ButtonWidget, Hotkey> getKey = _ => Hotkey.Invalid;
|
||||
if (!string.IsNullOrEmpty(button.HotkeyName))
|
||||
{
|
||||
var ks = Game.Settings.Keys;
|
||||
var field = ks.GetType().GetField(button.HotkeyName);
|
||||
if (field != null)
|
||||
getKey = _ => (Hotkey)field.GetValue(ks);
|
||||
}
|
||||
|
||||
button.IsDisabled = () => !queues.Any(q => q.BuildableItems().Any());
|
||||
button.OnMouseUp = mi => selectTab(mi.Modifiers.HasModifier(Modifiers.Shift));
|
||||
button.OnKeyPress = e => selectTab(e.Modifiers.HasModifier(Modifiers.Shift));
|
||||
button.OnClick = () => selectTab(false);
|
||||
button.IsHighlighted = () => queues.Contains(palette.CurrentQueue);
|
||||
button.GetKey = getKey;
|
||||
|
||||
var chromeName = button.ProductionGroup.ToLowerInvariant();
|
||||
var icon = button.Get<ImageWidget>("ICON");
|
||||
icon.GetImageName = () => button.IsDisabled() ? chromeName + "-disabled" :
|
||||
queues.Any(q => q.CurrentDone) ? chromeName + "-alert" : chromeName;
|
||||
}
|
||||
|
||||
[ObjectCreator.UseCtor]
|
||||
public ClassicProductionLogic(Widget widget, OrderManager orderManager, World world)
|
||||
{
|
||||
this.world = world;
|
||||
palette = widget.Get<ProductionPaletteWidget>("PRODUCTION_PALETTE");
|
||||
|
||||
var background = widget.GetOrNull("PALETTE_BACKGROUND");
|
||||
var foreground = widget.GetOrNull("PALETTE_FOREGROUND");
|
||||
if (background != null || foreground != null)
|
||||
{
|
||||
Widget backgroundTemplate = null;
|
||||
Widget backgroundBottom = null;
|
||||
Widget foregroundTemplate = null;
|
||||
|
||||
if (background != null)
|
||||
{
|
||||
backgroundTemplate = background.Get("ROW_TEMPLATE");
|
||||
backgroundBottom = background.GetOrNull("BOTTOM_CAP");
|
||||
}
|
||||
|
||||
if (foreground != null)
|
||||
foregroundTemplate = foreground.Get("ROW_TEMPLATE");
|
||||
|
||||
Action<int, int> updateBackground = (_, icons) =>
|
||||
{
|
||||
var rows = Math.Max(palette.MinimumRows, (icons + palette.Columns - 1) / palette.Columns);
|
||||
rows = Math.Min(rows, palette.MaximumRows);
|
||||
|
||||
if (background != null)
|
||||
{
|
||||
background.RemoveChildren();
|
||||
|
||||
var rowHeight = backgroundTemplate.Bounds.Height;
|
||||
for (var i = 0; i < rows; i++)
|
||||
{
|
||||
var row = backgroundTemplate.Clone();
|
||||
row.Bounds.Y = i * rowHeight;
|
||||
background.AddChild(row);
|
||||
}
|
||||
|
||||
if (backgroundBottom == null)
|
||||
return;
|
||||
|
||||
backgroundBottom.Bounds.Y = rows * rowHeight;
|
||||
background.AddChild(backgroundBottom);
|
||||
}
|
||||
|
||||
if (foreground != null)
|
||||
{
|
||||
foreground.RemoveChildren();
|
||||
|
||||
var rowHeight = foregroundTemplate.Bounds.Height;
|
||||
for (var i = 0; i < rows; i++)
|
||||
{
|
||||
var row = foregroundTemplate.Clone();
|
||||
row.Bounds.Y = i * rowHeight;
|
||||
foreground.AddChild(row);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
palette.OnIconCountChanged += updateBackground;
|
||||
|
||||
// Set the initial palette state
|
||||
updateBackground(0, 0);
|
||||
}
|
||||
|
||||
var typesContainer = widget.Get("PRODUCTION_TYPES");
|
||||
foreach (var i in typesContainer.Children)
|
||||
SetupProductionGroupButton(orderManager, i as ProductionTypeButtonWidget);
|
||||
|
||||
var ticker = widget.Get<LogicTickerWidget>("PRODUCTION_TICKER");
|
||||
ticker.OnTick = () =>
|
||||
{
|
||||
if (palette.CurrentQueue == null || palette.DisplayedIconCount == 0)
|
||||
{
|
||||
// Select the first active tab
|
||||
foreach (var b in typesContainer.Children)
|
||||
{
|
||||
var button = b as ProductionTypeButtonWidget;
|
||||
if (button == null || button.IsDisabled())
|
||||
continue;
|
||||
|
||||
button.OnClick();
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Hook up scroll up and down buttons on the palette
|
||||
var scrollDown = widget.GetOrNull<ButtonWidget>("SCROLL_DOWN_BUTTON");
|
||||
|
||||
if (scrollDown != null)
|
||||
{
|
||||
scrollDown.OnClick = palette.ScrollDown;
|
||||
scrollDown.IsVisible = () => palette.TotalIconCount > (palette.MaxIconRowOffset * palette.Columns);
|
||||
scrollDown.IsDisabled = () => !palette.CanScrollDown;
|
||||
}
|
||||
|
||||
var scrollUp = widget.GetOrNull<ButtonWidget>("SCROLL_UP_BUTTON");
|
||||
|
||||
if (scrollUp != null)
|
||||
{
|
||||
scrollUp.OnClick = palette.ScrollUp;
|
||||
scrollUp.IsVisible = () => palette.TotalIconCount > (palette.MaxIconRowOffset * palette.Columns);
|
||||
scrollUp.IsDisabled = () => !palette.CanScrollUp;
|
||||
}
|
||||
|
||||
SetMaximumVisibleRows(palette);
|
||||
}
|
||||
|
||||
static void SetMaximumVisibleRows(ProductionPaletteWidget productionPalette)
|
||||
{
|
||||
var screenHeight = Game.Renderer.Resolution.Height;
|
||||
|
||||
// Get height of currently displayed icons
|
||||
var containerWidget = Ui.Root.GetOrNull<ContainerWidget>("SIDEBAR_PRODUCTION");
|
||||
|
||||
if (containerWidget == null)
|
||||
return;
|
||||
|
||||
var sidebarProductionHeight = containerWidget.Bounds.Y;
|
||||
|
||||
// Check if icon heights exceed y resolution
|
||||
var maxItemsHeight = screenHeight - sidebarProductionHeight;
|
||||
|
||||
var maxIconRowOffest = (maxItemsHeight / productionPalette.IconSize.Y) - 1;
|
||||
productionPalette.MaxIconRowOffset = Math.Min(maxIconRowOffest, productionPalette.MaximumRows);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user