move widget code to commons
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Drawing;
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using System.Linq;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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{
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class GameInfoStatsLogic
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{
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[ObjectCreator.UseCtor]
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public GameInfoStatsLogic(Widget widget, World world)
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{
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var lp = world.LocalPlayer;
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var checkbox = widget.Get<CheckboxWidget>("STATS_CHECKBOX");
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checkbox.IsChecked = () => lp.WinState != WinState.Undefined;
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checkbox.GetCheckType = () => lp.WinState == WinState.Won ?
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"checked" : "crossed";
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var statusLabel = widget.Get<LabelWidget>("STATS_STATUS");
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statusLabel.GetText = () => lp.WinState == WinState.Won ? "Accomplished" :
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lp.WinState == WinState.Lost ? "Failed" : "In progress";
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statusLabel.GetColor = () => lp.WinState == WinState.Won ? Color.LimeGreen :
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lp.WinState == WinState.Lost ? Color.Red : Color.White;
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var playerPanel = widget.Get<ScrollPanelWidget>("PLAYER_LIST");
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var playerTemplate = playerPanel.Get("PLAYER_TEMPLATE");
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playerPanel.RemoveChildren();
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foreach (var p in world.Players.Where(a => !a.NonCombatant))
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{
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var pp = p;
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var client = world.LobbyInfo.ClientWithIndex(pp.ClientIndex);
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var item = playerTemplate.Clone();
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var nameLabel = item.Get<LabelWidget>("NAME");
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nameLabel.GetText = () =>
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{
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if (client != null && client.State == Network.Session.ClientState.Disconnected)
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return pp.PlayerName + " (Gone)";
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return pp.PlayerName + (pp.WinState == WinState.Undefined ? "" : " (" + pp.WinState + ")");
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};
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nameLabel.GetColor = () => pp.Color.RGB;
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var flag = item.Get<ImageWidget>("FACTIONFLAG");
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flag.GetImageName = () => pp.Country.Race;
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flag.GetImageCollection = () => "flags";
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item.Get<LabelWidget>("FACTION").GetText = () => pp.Country.Name;
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var team = item.Get<LabelWidget>("TEAM");
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var teamNumber = (client == null) ? 0 : client.Team;
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team.GetText = () => (teamNumber == 0) ? "-" : teamNumber.ToString();
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playerPanel.AddChild(item);
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var stats = pp.PlayerActor.TraitOrDefault<PlayerStatistics>();
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if (stats == null)
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break;
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var totalKills = stats.UnitsKilled + stats.BuildingsKilled;
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var totalDeaths = stats.UnitsDead + stats.BuildingsDead;
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item.Get<LabelWidget>("KILLS").GetText = () => totalKills.ToString();
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item.Get<LabelWidget>("DEATHS").GetText = () => totalDeaths.ToString();
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}
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}
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}
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}
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