move widget code to commons
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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{
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public class InstallLogic : Widget
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{
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[ObjectCreator.UseCtor]
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public InstallLogic(Widget widget, Action continueLoading)
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{
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var mirrorListUrl = Game.ModData.Manifest.ContentInstaller.PackageMirrorList;
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var panel = widget.Get("INSTALL_PANEL");
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var widgetArgs = new WidgetArgs()
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{
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{ "afterInstall", () => { Ui.CloseWindow(); continueLoading(); } },
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{ "continueLoading", continueLoading },
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{ "mirrorListUrl", mirrorListUrl },
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};
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panel.Get<ButtonWidget>("DOWNLOAD_BUTTON").OnClick = () =>
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Ui.OpenWindow("INSTALL_DOWNLOAD_PANEL", widgetArgs);
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panel.Get<ButtonWidget>("INSTALL_BUTTON").OnClick = () =>
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Ui.OpenWindow("INSTALL_FROMCD_PANEL", widgetArgs);
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panel.Get<ButtonWidget>("BACK_BUTTON").OnClick = () =>
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{
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Game.Settings.Game.PreviousMod = Game.ModData.Manifest.Mod.Id;
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Game.InitializeMod("modchooser", null);
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};
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}
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}
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}
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