move widget code to commons

This commit is contained in:
Matthias Mailänder
2015-02-28 13:29:39 +01:00
parent cee3d6cf9e
commit ff6dbde8d7
38 changed files with 80 additions and 98 deletions

View File

@@ -0,0 +1,40 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class SimpleTooltipLogic
{
[ObjectCreator.UseCtor]
public SimpleTooltipLogic(Widget widget, TooltipContainerWidget tooltipContainer, Func<string> getText)
{
var label = widget.Get<LabelWidget>("LABEL");
var font = Game.Renderer.Fonts[label.Font];
var cachedWidth = 0;
var labelText = "";
tooltipContainer.BeforeRender = () =>
{
labelText = getText();
var textWidth = font.Measure(labelText).X;
if (textWidth != cachedWidth)
{
label.Bounds.Width = textWidth;
widget.Bounds.Width = 2 * label.Bounds.X + textWidth;
}
};
label.GetText = () => labelText;
}
}
}