rename WRange to WDist in the Lua API
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@@ -240,7 +240,7 @@ WorldLoaded = function()
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end)
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end)
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Trigger.OnEnteredProximityTrigger(USSRExpansionPoint.CenterPosition, WRange.New(4 * 1024), function(unit, id)
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Trigger.OnEnteredProximityTrigger(USSRExpansionPoint.CenterPosition, WDist.New(4 * 1024), function(unit, id)
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if unit.Owner == player and Radar.Owner == player then
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Trigger.RemoveProximityTrigger(id)
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