rename WRange to WDist in the Lua API
This commit is contained in:
@@ -243,8 +243,8 @@ SetupBridges = function()
|
||||
Media.DisplayMessage("Commander! The Soviets destroyed the bridges to disable our reinforcements. Repair them for additional reinforcements.", "Incoming Report")
|
||||
RepairBridges = allies.AddSecondaryObjective("Repair the two southern bridges.")
|
||||
|
||||
local bridgeA = Map.ActorsInCircle(BrokenBridge1.CenterPosition, WRange.FromCells(1), function(self) return self.Type == "bridge1" end)
|
||||
local bridgeB = Map.ActorsInCircle(BrokenBridge2.CenterPosition, WRange.FromCells(1), function(self) return self.Type == "bridge1" end)
|
||||
local bridgeA = Map.ActorsInCircle(BrokenBridge1.CenterPosition, WDist.FromCells(1), function(self) return self.Type == "bridge1" end)
|
||||
local bridgeB = Map.ActorsInCircle(BrokenBridge2.CenterPosition, WDist.FromCells(1), function(self) return self.Type == "bridge1" end)
|
||||
|
||||
Utils.Do(bridgeA, function(bridge)
|
||||
Trigger.OnDamaged(bridge, function()
|
||||
|
||||
Reference in New Issue
Block a user