From ffa6ede64830aaf3ece89ba95ee18cb38a71c909 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Wed, 28 Apr 2010 10:42:38 +1200 Subject: [PATCH] moved minimap update into RadarBinWidget.Tick --- OpenRA.Game/Widgets/RadarBinWidget.cs | 3 +++ OpenRA.Game/World.cs | 4 ---- 2 files changed, 3 insertions(+), 4 deletions(-) diff --git a/OpenRA.Game/Widgets/RadarBinWidget.cs b/OpenRA.Game/Widgets/RadarBinWidget.cs index 6ef9b09269..dcac88052d 100644 --- a/OpenRA.Game/Widgets/RadarBinWidget.cs +++ b/OpenRA.Game/Widgets/RadarBinWidget.cs @@ -67,6 +67,9 @@ namespace OpenRA.Widgets public override void Tick(World world) { + if (world.LocalPlayer != null) + world.Minimap.Update(); + if (!radarAnimating) return; diff --git a/OpenRA.Game/World.cs b/OpenRA.Game/World.cs index bc6d0173ca..e9844a4930 100644 --- a/OpenRA.Game/World.cs +++ b/OpenRA.Game/World.cs @@ -159,10 +159,6 @@ namespace OpenRA var acts = frameEndActions; frameEndActions = new List>(); foreach (var a in acts) a(this); - - // TODO: This doesn't even belong here -> move into a widget - if (LocalPlayer != null) - Minimap.Update(); foreach (var player in players.Values) player.Tick();