From ffbc76919e93f8472b86b5b8e262e51d2598a263 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Sat, 26 May 2012 18:13:51 +0200 Subject: [PATCH] make Dune 2000 an independent mod Arrakis tileset now loads properly --- mods/d2k/TODO | 5 +- mods/d2k/bits/cursor.pal | Bin 0 -> 768 bytes mods/d2k/chrome.yaml | 350 ++++++++++++++++++++++ mods/d2k/chrome/cheats.yaml | 76 +++++ mods/d2k/chrome/create-server.yaml | 78 +++++ mods/d2k/chrome/dropdowns.yaml | 50 ++++ mods/d2k/chrome/gameinit.yaml | 158 ++++++++++ mods/d2k/chrome/ingame.yaml | 369 +++++++++++++++++++++++ mods/d2k/chrome/lobby.yaml | 465 +++++++++++++++++++++++++++++ mods/d2k/chrome/mainmenu.yaml | 331 +++++++++----------- mods/d2k/chrome/map-chooser.yaml | 74 +++++ mods/d2k/chrome/modchooser.yaml | 84 ++++++ mods/d2k/chrome/replaybrowser.yaml | 102 +++++++ mods/d2k/chrome/serverbrowser.yaml | 215 +++++++++++++ mods/d2k/cursors.yaml | 271 +++++++++++++++++ mods/d2k/metrics.yaml | 6 + mods/d2k/mod.yaml | 35 ++- mods/d2k/rules/defaults.yaml | 150 ++-------- mods/d2k/rules/system.yaml | 31 +- mods/d2k/rules/vehicles.yaml | 2 - mods/d2k/sequences.yaml | 137 ++++++++- mods/d2k/weapons.yaml | 63 +++- mods/ra/rules/defaults.yaml | 159 ++++++++-- ripD2kGameFiles.sh | 3 + 24 files changed, 2842 insertions(+), 372 deletions(-) create mode 100644 mods/d2k/bits/cursor.pal create mode 100644 mods/d2k/chrome/cheats.yaml create mode 100644 mods/d2k/chrome/create-server.yaml create mode 100644 mods/d2k/chrome/dropdowns.yaml create mode 100644 mods/d2k/chrome/gameinit.yaml create mode 100644 mods/d2k/chrome/ingame.yaml create mode 100644 mods/d2k/chrome/lobby.yaml create mode 100644 mods/d2k/chrome/map-chooser.yaml create mode 100644 mods/d2k/chrome/modchooser.yaml create mode 100644 mods/d2k/chrome/replaybrowser.yaml create mode 100644 mods/d2k/chrome/serverbrowser.yaml create mode 100644 mods/d2k/cursors.yaml create mode 100644 mods/d2k/metrics.yaml diff --git a/mods/d2k/TODO b/mods/d2k/TODO index 02e2e39a40..e5c4626c23 100644 --- a/mods/d2k/TODO +++ b/mods/d2k/TODO @@ -6,9 +6,9 @@ # construction yard crane animations missing # welding animation (factories) missing # chimney animation (refinery) missing -# Arrakis tileset crashes the game # create a tileset extractor for gamefiles to remove copyrighted content from distribution # replace ore with spice and mines with spice blooms +# add Smudge Types # add game logic for concrete plates (use terrain overlay from bridges/ressources) # allow placing turrets on walls # support separate turret sequence with RenderBuildingTurreted @@ -27,4 +27,5 @@ # rework chrome UI, dialoges, tabs # add install rules to makefile (once more polished) # idea: frame 2998 (fremen siech) could become a tunnel to make Ordos really insidious (similiar mechanism to paratroopers powerproxy) -# add sonic tank weapon (currently uses tesla) \ No newline at end of file +# add sonic tank weapon (currently uses tesla) +# replace RA mouse.shp, nopower.shp with Dune 2000 equivalent \ No newline at end of file diff --git a/mods/d2k/bits/cursor.pal b/mods/d2k/bits/cursor.pal new file mode 100644 index 0000000000000000000000000000000000000000..bb63fcdd50490a6ace83199cf15196a1e551c57e GIT binary patch literal 768 zcmWlX>5{7;5QV#v78wGj7yAT)^T#DeE+w)r215IPWK<`0|4kh^=V|qs}{yR z)(Lb-lJ&FKUJv_zUDw@qyWJUvvA0aqv~1gUJjZc7*Y*7nAt!YFz;OeFbVv?icwh&#yrBF(A>NpHXDaS@#I@Nd0Wgd^`;d&jf%X9gAl*_evOxb)+ z$By(3u4P>FKolrvh+r4Tb`)C3H+|P|tPP!Cw7b&dNO||^+K;aZ;Qrmtqq_9sd@8#- zS6`{jlPZngKhM`~zFp3juIXx_szMa3APJ3v6y7y}eu4 z)B1pQgjK@N@^`!cj?=5{uSa#M#E|ipWGciGMU@wD2j!NV?p?gK!j0jJZs6*~z9i0h zNKzEVw&xp`9oAJKIO4gPr+X5cL9q3Gu&nX9R@1*wEl&Bg@ogWD#^JQ{VI`+=<421MGttfJm#3KaJG+