LAN games discovery

This commit is contained in:
rob-v
2017-04-19 10:20:51 +02:00
committed by reaperrr
parent b2e6a0484b
commit ffc3f6e0d0
11 changed files with 132 additions and 27 deletions

View File

@@ -10,12 +10,12 @@
#endregion
using System;
using System.Collections;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Net;
using System.Text;
using BeaconLib;
using OpenRA.Network;
using OpenRA.Server;
using OpenRA.Widgets;
@@ -39,6 +39,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
readonly Color incompatibleGameColor;
readonly ModData modData;
readonly WebServices services;
readonly Probe lanGameProbe;
GameServer currentServer;
MapPreview currentMap;
@@ -53,6 +54,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
SearchStatus searchStatus = SearchStatus.Fetching;
Download currentQuery;
Widget serverList;
IEnumerable<BeaconLocation> lanGameLocations;
public string ProgressLabelText()
{
@@ -109,6 +111,11 @@ namespace OpenRA.Mods.Common.Widgets.Logic
widget.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => { Ui.CloseWindow(); onExit(); };
Game.LoadWidget(null, "GLOBALCHAT_PANEL", widget.Get("GLOBALCHAT_ROOT"), new WidgetArgs());
lanGameLocations = new List<BeaconLocation>();
lanGameProbe = new Probe("OpenRALANGame");
lanGameProbe.BeaconsUpdated += locations => lanGameLocations = locations;
lanGameProbe.Start();
RefreshServerList();
if (directConnectHost != null)
@@ -322,7 +329,29 @@ namespace OpenRA.Mods.Common.Widgets.Logic
}
}
Game.RunAfterTick(() => RefreshServerListInner(games));
var lanGames = new List<GameServer>();
foreach (var bl in lanGameLocations)
{
var game = MiniYaml.FromString(bl.Data)[0].Value;
var idNode = game.Nodes.FirstOrDefault(n => n.Key == "Id");
// Skip beacons created by this instance and replace Id by expected int value
if (idNode != null && idNode.Value.Value != Platform.SessionGUID.ToString())
{
idNode.Value.Value = "-1";
// Rewrite the server address with the correct IP
var addressNode = game.Nodes.FirstOrDefault(n => n.Key == "Address");
if (addressNode != null)
addressNode.Value.Value = bl.Address.ToString().Split(':')[0] + ":" + addressNode.Value.Value.Split(':')[1];
lanGames.Add(new GameServer(game));
}
}
lanGames = lanGames.GroupBy(gs => gs.Address).Select(g => g.Last()).ToList();
Game.RunAfterTick(() => RefreshServerListInner(games.Concat(lanGames).ToList()));
};
var queryURL = services.ServerList + "games?version={0}&mod={1}&modversion={2}".F(
@@ -444,7 +473,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
if (location != null)
{
var font = Game.Renderer.Fonts[location.Font];
var cachedServerLocation = GeoIP.LookupCountry(game.Address.Split(':')[0]);
var cachedServerLocation = game.Id != -1 ? GeoIP.LookupCountry(game.Address.Split(':')[0]) : "Local Network";
var label = WidgetUtils.TruncateText(cachedServerLocation, location.Bounds.Width, font);
location.GetText = () => label;
location.GetColor = () => canJoin ? location.TextColor : incompatibleGameColor;