As config is often meant to be loaded and then never modified, it is helpful to support collections that are read-only after creation. This allows various classes that load config from YAML and elsewhere to deserialize straight into read-only collections and enforce invariants around data mutation.
Test coverage for these classes will help prevent regressions. Major breaking changes are avoided since config files may already rely on various aspects of the behaviour, but some small breaking changes are made:
- Use `value.Split(Comma, StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries)` consistently for all comma-separated parsing.
- Rename LoadField to LoadFieldOrProperty for clarity - since this is the one method that cares about properties in a class otherwise focused only on fields.
- Use TryParse instead of Parse and ensure to call InvalidValueAction from all parsers so we throw the intended exception when badly formatted data is encountered.
- BooleanExpression/IntegerExpression exception message updated to align with the generic one.
- Remove FromYamlKey, and update the only user SkirmishLogic to perform this logic manually instead.
- Remove unused includePrivateByDefault parameter on GetTypeLoadInfo.
- Remove unused AllowEmptyEntriesAttribute.
This changeset is motivated by a simple concept - get rid of the MiniYaml.Clone and MiniYamlNode.Clone methods to avoid deep copying yaml trees during merging. MiniYaml becoming immutable allows the merge function to reuse existing yaml trees rather than cloning them, saving on memory and improving merge performance. On initial loading the YAML for all maps is processed, so this provides a small reduction in initial loading time.
The rest of the changeset is dealing with the change in the exposed API surface. Some With* helper methods are introduced to allow creating new YAML from existing YAML. Areas of code that generated small amounts of YAML are able to transition directly to the immutable model without too much ceremony. Some use cases are far less ergonomic even with these helper methods and so a MiniYamlBuilder is introduced to retain mutable creation functionality. This allows those areas to continue to use the old mutable structures. The main users are the update rules and linting capabilities.
- Rename Bits<T> to BitSet<T>.
- Implement set based helpers for BitSet<T>.
- When representing TargetTypes of ITargetable in various traits, use a BitSet<TargetableType> instead of HashSet<string> for better performance & reduced memory usage.
- Fix FieldLoader to trim input values when generating a BitSet<T>.
- Require T in BitSet<T> and BitSetAllocator<T> to be a class since it's just a marker value. This allows the JIT to instantiate generic code for these classes once, as they don't benefit from specialized code for T. (Typically JITs will generate shared code for all reference types, and unique code for every value type encountered).
* Unify the FieldLoader-related attributes (Ignore, LoadUsing,
FieldFromYamlKey) into a new 'Serialize' attribute. Keep the
previous attributes as shortcuts/aliases to the new attribute.
* Add 'YamlName' field to the new 'Serialize' attribute to allow
yaml names different from the field names. Example:
[Serialize(YamlName = "Width")]
private int widthExpression = "0";
* The FieldLoader will treat private fields like public now and
will try to load their values. The FieldSaver gets an optional
parameter specifying whether to save private fields by default.
The 'Serialize' attribute can be used to fine-tune individual
fields.
* Updated the traits documentation exporter to write the yaml
name if it has been overriden.