Paul Chote
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0143e8bfb8
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Support rectangular tiles.
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2013-12-29 14:16:20 +13:00 |
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Paul Chote
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45ccf0035e
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Only render the frozen actors that are visible. Fixes #4300.
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2013-12-13 22:36:25 +13:00 |
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ScottNZ
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00ec1ca87a
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Remove unused usings
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2013-11-12 19:39:33 +13:00 |
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Paul Chote
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33f514001e
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Fix viewport-px / world-px confusion in ScreenMap. Fixes #3964.
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2013-10-21 17:57:53 +13:00 |
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Paul Chote
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3ae75362bb
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Remove WorldUtils.FindFrozenActorsAtMouse.
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2013-10-05 21:01:22 +13:00 |
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Paul Chote
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1ca9c90565
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Add ScreenMap.ActorsAt(MouseInput) overload.
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2013-10-05 21:01:21 +13:00 |
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Paul Chote
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8241718d01
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Fix double-rendering regression.
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2013-09-29 21:29:10 +13:00 |
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Paul Chote
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0dc50c65f5
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Remove unnecessary int2 -> PPos -> int2 conversions.
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2013-09-27 15:41:32 +12:00 |
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Paul Chote
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ad44610e5a
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Replace dynamic Actor.Bounds with the (unchanging) relative rect.
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2013-09-27 15:39:57 +12:00 |
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Paul Chote
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dfd51c0caa
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Introduce ScreenMap trait for caching screen-coord queries.
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2013-09-27 15:36:25 +12:00 |
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