Paul Chote
0167bbfbaa
Move weapon/turret definitions out of AttackBase.
...
Weapons are now defined with the Armament trait
and turret parameters live in Turreted.
This has the side effect of allowing any number
and distribution of weapons and turrets.
2013-03-24 11:58:45 +13:00
Chris Forbes
6010034b4a
remove ObjectCreator.Param and all associated nonsense
2011-10-21 18:16:07 +13:00
Chris Forbes
55036cd58c
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Chris Forbes
5f315bc404
split unit smoke out into WithSmoke trait; remove duplication
2011-07-17 11:27:20 +12:00
Chris Forbes
310ecc34ce
clean up usings everywhere
2011-05-21 17:26:18 +12:00
Paul Chote
794dcac4d2
Create INotifyDamageStateChanged for nearly everything else that used INotifyDamage.
2011-04-16 11:51:34 +12:00
Paul Chote
094907c1a9
Update copyright header. Normalize line endings to LF.
2011-02-13 10:38:57 +13:00
Paul Chote
91487b85d0
gunboat wake
2010-08-30 22:29:47 +12:00
Paul Chote
73dadbc873
Fix gunboat
2010-08-25 20:15:47 +12:00